Pedagogical (Educational)

Hamlet: CyberMadness

The production updates hamlet for a modern audience focusing on incorporating educational material surrounding the leaving certificate exam questions. This particular interpretation of the text focuses on the portrayals of mental health in the context of both history as of Shakespearean times and in the modern era. Back in Shakespeare’s day, many mental health problems were simply labeled as ‘Madness’, a key theme in Hamlet.

Ugly Lies the Bone

This play explores the role of virtual reality in the path to recovery from PTSD inflicted by experience in the military. The story follows Jess as she tries to pick up the pieces of her life, rebuilding her world aided by VR. The play explores the dichotomy between technology and the emotional human condition and the human desire for technological means of escapism. 

First Day

FIRST DAY is a fully immersive first-person VR experience that transports the visitor to the situation of the first day of the unexpected war attack. It allows you to experience the internal transformation that Ukrainians went through on February 24, 2022.

Free UR Head

Free UR Head is an accessible dance experience that uses VR to create instant group choreographies through the participation of its audience.

Taiwanese theatre and film director Chou Tung-Yen earned his stripes for his cross-border approach, his inventive use of new media, and the unexpected angles he takes on his subjects. This time he wants to take a step back from what happens inside the VR goggle, and wonders about the real physical repercussions outside of it. The result is Free UR Head, a tool for instant VR-conducted group choreographies.

Between Being Asleep and Awake

It is developed from the extension and development of the dance video of the 2013 World Theater Design Award work "Empty Memory". In cooperation with dancer Zhou Shuyi, through the surround view camera, several dance images in an almost surreal space are shot, connecting a journey between sleeping and waking. When the surround view lens no longer has the ability of active capture, but a comprehensive shooting record, the relationship between body and space is instantly magnified. The circular arc and the boundless horizon attemp

Symbiosis

Symbiosis is a performative, multiuser, and multisensory VR installation in which the human body will be redesigned. It allows every participant to embody a post-human or even nonhuman reality: a completely symbiotic human-animal or human-technologic relationship. Dutch experience design collective POLYMORF investigates in a speculative way how a more symbiotic exchange of genetic, cultural, and technological traits between people and other present or future living entities can increase or change the agency of all.

Floating with Spirits

Two little sisters prepare for the Day of the Dead in the mystic mountains of Mexico, remembering the stories their shaman granny used to tell. A portal opens as the Mazatec community celebrates and we enter the interactive universe of their ancestors and the spirits of nature, each keeping a secret world to be unveiled.  

Written and directed by Juanita Onzaga.

POV

A story about a teen, advanced technology, and unconscious bias.

  • Los Angeles, 2025

  • The world has…

  • As an Insighter, you have been requested to review Case File 456.23 at the Federal Drone Headquarters.

Crow: The Legend

From the director of Madagascar, INVASION!, and ASTEROIDS! comes Baobab Studios' latest visionary VR animation. The carefree forest animals imagine spring will last forever. However, winter comes and the animals soon realize that their lives are in danger. What they need is a hero; what they need is Crow: The Legend.

The Book of Distance

An interactive pilgrimage through an emotional geography of immigration and family to recover what was lost.

In 1935, Yonezo Okita left his home in Hiroshima, Japan, and began a new life in Canada. Then war and state-sanctioned racism changed everything—he became the enemy. Three generations later, his grandson, artist Randall Okita, leads us on an interactive virtual pilgrimage through an emotional geography of immigration and family to recover what was lost.