Artistic

Imaginative Expression

Golem

A contemporary dance performance radicalizing the human body in the virtual world. This international and interdisciplinary research project explores the dancing body through technologies including motion-capture technology, VR, and digital avatars to wield a narrative between man and machine. The work seeks to question the human body’s engagement, sensorial response, and viewership in the fields of virtual design and dance.

Tempest

Tempest is a one-of-a-kind immersive theater experience! Travel through time and space to enact an exciting story of love & revenge - with a little magic, of course!

Inspired by Shakespeare’s famed tale, join your intrepid guide Prospero in this intimate, interactive performance. In order to bring Prospero to life, the actor must enlist the help of the audience. The line between real and virtual, and truth and fiction, blur as audience members are "cast" as Prospero's spirits to realize an interactive, virtual version of the story.

Draw Me Close

Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son charting twenty-five years of love, learning and loss . Weaving theatrical storytelling with new forms of technology, the individual immersive experience allows the audience member to take the part of the protagonist, Jordan, inside a live, animated world.

Dancing in the Portico

Virtual reality dance in the Gallery

How can dance interpret and respond to our paintings and architecture?

How can movement animate our space and art and help us see both in new ways?

How can we share the experience of watching a live dance performance in the Gallery with people who live far away?

To the Moon

Fifty years after man first landed on the Moon, Laurie Anderson is flying us all there at MIF19 with To the Moon. Developed with fellow artist Hsin-Chien Huang and presented in the Royal Exchange Theatre’s intimate Studio, To the Moon is a work in two parts: a dreamlike VR experience that takes us on our own lunar exploration, and an accompanying installation with film, images and music.

AbstrACTION

Immerse yourself in a dark and shadowy world, and let your whole self be moved as you choose your own viewpoint and flow within the dance. Experiment with the dancers as they explore new pathways within Virtual Realities – fall, rise, turn, and fly with us into the stars. 

Watching dance is often a passive experience with one fixed point of view. We set about creating an immersive and visceral experience, allowing the audience to explore dance from all viewpoints, creating their own flow within the choreography.

Rising

Rising (2018) | Virtual Reality

Marina Abramović’s Rising (2018) addresses the effects of climate change by transporting viewers to witness rising sea levels.

Wearing an immersive headset, viewers enter an intimate virtual space, where they come face-to-face with the artist, who beckons from within a glass tank that is slowly filling with water from her waist to her neck.

Window A World

In every window a world shimmers. From a busy street, you are invited to make an intimate connection. A new live piece between film, installation and theatre, WINDOW A WORLD asks what happens when we listen and look in.