Sound Design

Stranger Things: The Experience

An immersive experience based on the Netflix tv series Stranger Things, in collaboration with the discovery platform Fever. It was first released in New York and later also in: São Paulo, Los Angeles, San Francisco, London, Atlanta, Paris, Toronto and Seattle. It is an immersive adventure with video elements, live performance and the audience is fully absorbed in the storyline. 

Opening Night

A fantastical collage of sound and theatre starring an off-kilter cabaret diva. This live performance and multimedia installation extends the reach of musical composition into the visual and the theatrical, it is a mysterious and glittering experiment.

Come to the spectacular anti-spectacle noise cabaret! Jane Deasy’s new composition is a work of composed theatre, where a myriad of instruments engulf the audience in an immersive music performance.

Good Sex

‘I MAKE SEX REALISTIC. NOT REAL. IT’S ALL CHOREOGRAPHY.’

How do you have sex on stage? How do you even have sex?

To try and find an answer, each night, two brand new performers tell a story of desire, betrayal, and loneliness. They have never rehearsed together or read the script. They are strangers.

But they are not alone — to help and guide them they are joined on stage by an Intimacy Director, trained in the art of teaching people how to touch. So you can rest assured that the sex is safe. It is consensual. And it is good.

Remnant Ecologies

Following its premeire at the Leuven Botanic Gardens in 2021, this exclusive night-time adventure comes to the National Botanic Gardens, Glasnevin. Suitable for all ages.

This meditative and immersive night-walk will guide you through a series of light and sound installations, exploring Dublin’s iconic Botanic Gardens as you have never seen them before.

May Amnesia Never Kiss Us on the Mouth

Basel Abbas and Ruanne Abou-Rahme’s May amnesia never kiss us on the mouth (2020– ) examines how communities bear witness to experiences of violence, loss, displacement, and forced migration through performance. Since the early 2010s, Abbas and Abou-Rahme have collected online recordings of everyday people singing and dancing in communal spaces in Iraq, Palestine, and Syria. This work brings these recordings together with new performances conceived by the artists with a dancer, and a group of musicians in Palestine.

Golem

A contemporary dance performance radicalizing the human body in the virtual world. This international and interdisciplinary research project explores the dancing body through technologies including motion-capture technology, VR, and digital avatars to wield a narrative between man and machine. The work seeks to question the human body’s engagement, sensorial response, and viewership in the fields of virtual design and dance.