POV
A story about a teen, advanced technology, and unconscious bias.
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Los Angeles, 2025
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The world has…
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As an Insighter, you have been requested to review Case File 456.23 at the Federal Drone Headquarters.
Los Angeles, 2025
The world has…
As an Insighter, you have been requested to review Case File 456.23 at the Federal Drone Headquarters.
From the director of Madagascar, INVASION!, and ASTEROIDS! comes Baobab Studios' latest visionary VR animation. The carefree forest animals imagine spring will last forever. However, winter comes and the animals soon realize that their lives are in danger. What they need is a hero; what they need is Crow: The Legend.
The Ancient Greeks saw the world comprised of four elements – Earth, Air, Fire, and Water (with Aristotle throwing in a fifth, Aether, for good measure) that were thought to explain the nature and complexity of all matter and to be essential to life. Times have changed. We now have atomic theory, with atoms classified into more than a hundred chemical elements. Yet echoes of the old theory reverberate to this day and scientists admit we still don’t know everything; there is still some mystery in our world.
A fantastical collage of sound and theatre starring an off-kilter cabaret diva. This live performance and multimedia installation extends the reach of musical composition into the visual and the theatrical, it is a mysterious and glittering experiment.
Come to the spectacular anti-spectacle noise cabaret! Jane Deasy’s new composition is a work of composed theatre, where a myriad of instruments engulf the audience in an immersive music performance.
On January 13th 2018, 1.4m people across Hawai’i received an SMS from the state’s Emergency Management Agency: BALLISTIC MISSILE THREAT INBOUND TO HAWAII. SEEK IMMEDIATE SHELTER. THIS IS NOT A DRILL. In the minutes that followed, they were forced to confront existential questions that had been unthinkable just moments before: where could they go for shelter? What would remain of their communities if they survived a nuclear blast? How could they explain to their children why we live in a world where such unimaginable destruction was possible?
HOLOSCENES is a suite of multi-format artworks that manifest states of drowning — both in water and the larger systems of our own devising — in order to directly connect the short-term, everyday behaviors of individuals to the long-term patterns driving global climate change. Holoscenes re-imagines historical antecedents of public spectacle and gathering, and simultaneously translates related streams of scientific investigation into a visual, visceral, and public address in urban communal space that challenges our personal and collective capacities for long-term thinking a
Following its premeire at the Leuven Botanic Gardens in 2021, this exclusive night-time adventure comes to the National Botanic Gardens, Glasnevin. Suitable for all ages.
This meditative and immersive night-walk will guide you through a series of light and sound installations, exploring Dublin’s iconic Botanic Gardens as you have never seen them before.
Basel Abbas and Ruanne Abou-Rahme’s May amnesia never kiss us on the mouth (2020– ) examines how communities bear witness to experiences of violence, loss, displacement, and forced migration through performance. Since the early 2010s, Abbas and Abou-Rahme have collected online recordings of everyday people singing and dancing in communal spaces in Iraq, Palestine, and Syria. This work brings these recordings together with new performances conceived by the artists with a dancer, and a group of musicians in Palestine.
Requiem: A Celebration of Life and Achievement, was a devised immersive theatrical experience that was part memorial service and part graduation.
A contemporary dance performance radicalizing the human body in the virtual world. This international and interdisciplinary research project explores the dancing body through technologies including motion-capture technology, VR, and digital avatars to wield a narrative between man and machine. The work seeks to question the human body’s engagement, sensorial response, and viewership in the fields of virtual design and dance.