Live (Real-time)

Remnant Ecologies

Following its premeire at the Leuven Botanic Gardens in 2021, this exclusive night-time adventure comes to the National Botanic Gardens, Glasnevin. Suitable for all ages.

This meditative and immersive night-walk will guide you through a series of light and sound installations, exploring Dublin’s iconic Botanic Gardens as you have never seen them before.

Golem

A contemporary dance performance radicalizing the human body in the virtual world. This international and interdisciplinary research project explores the dancing body through technologies including motion-capture technology, VR, and digital avatars to wield a narrative between man and machine. The work seeks to question the human body’s engagement, sensorial response, and viewership in the fields of virtual design and dance.

Tempest

Tempest is a one-of-a-kind immersive theater experience! Travel through time and space to enact an exciting story of love & revenge - with a little magic, of course!

Inspired by Shakespeare’s famed tale, join your intrepid guide Prospero in this intimate, interactive performance. In order to bring Prospero to life, the actor must enlist the help of the audience. The line between real and virtual, and truth and fiction, blur as audience members are "cast" as Prospero's spirits to realize an interactive, virtual version of the story.

Draw Me Close

Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son charting twenty-five years of love, learning and loss . Weaving theatrical storytelling with new forms of technology, the individual immersive experience allows the audience member to take the part of the protagonist, Jordan, inside a live, animated world.

Window A World

In every window a world shimmers. From a busy street, you are invited to make an intimate connection. A new live piece between film, installation and theatre, WINDOW A WORLD asks what happens when we listen and look in.

To Be A Machine (Version 1.0)

ALL STORIES BEGIN IN OUR ENDINGS. WE INVENT THEM BECAUSE WE DIE

To Be a Machine, Mark O’Connell

An early iteration of a future project, To Be a Machine (Version 1.0) is an adaptation of the Wellcome prize-winning book by Mark O’Connell: an exploration of Transhumanism, a movement whose aim is to use technology to fundamentally change the human condition, to improve our bodies and minds to the point where we become something other, and better, than the animals we are.

Star Wars: Secrets of the Empire

The Void’s Star Wars: Secrets of the Empire was an immersive virtual reality experience that placed visitors inside the Star Wars universe. A clever wireless rig allowed guests to freely roam a large virtual space that is mapped onto a physical maze so that they could actually reach out and touch objects such as buttons, walls, seats, and droids. 

Gaeilge Tamagotchi

A theatrical installation in which Manchán invites you to adopt an Irish word in order to breathe life into it.

In Gaeilge Tamagotchi Manchan invites you to adopt an Irish word. Participants wind through a labyrinth of 30m of raw Irish linen to receive an endangered Irish word from the artist, which they agree to nurture, nourish and take guardianship of. They each receive a word unique to them and are given the opportunity to print or paint their word on stone, oak-wood, or linen as a ritualistic covenant.

Go to Blazes

“O, Rocks!”  In a meaty delicacy that ignites the senses, David Bolger’s evocative response to Ulysses Episode 4 probes dual realities to create a highly original dance performance installation of unsettling, voluptuous beauty.  Each audience member is taken on an intimate, deeply personal, multi-sensorial journey designed to linger long after they have left the landmark building of 42 Fairview Strand.