The Lander Division of the Centre for Astrobiology is responsible for exploring the outer realms of the galaxy. No division goes further or deeper into the unknown.
Tasked with discovering unchartered territories, exploring the outermost reaches and bringing back valuable data to the mothership.
A week ago, the crew of Lander 23 vanished while harvesting a new and valuable energy source. A distress signal then silence.
You are the next crew in.
Your mission is clear – continue their job without the same happening to you.
Time is not on your side. The environment is treacherous. There are hidden dangers lurking in the shadows. Do not deviate from the mission.
Launch. Evade all threats; work with your comrades to prioritize
energy extraction and return to base.
Search. Immediate deployment – locate and secure energy sources.
Survive. Uncharted planet, landing site coordinates classified.
Program details
LANDER 23 is a multiplayer stealth game that splits you into two squads – Command (Drivers) and Ground Team (Fields). As the Fields navigate the alien landscape, you’ll rely solely on the voice and guidance of your Drivers, stationed aboard the ship. Communication is your lifeline.
LANDER 23 is a live action video game – a fusion of gaming and theatre where the audience become the protagonist of a real life video game: instead of sitting on the sofa in front of your TV, what would happen if you threw away your controller and stepped inside the game? With genuine agency and true video game mechanics, LANDER 23 promises to be the next generation of immersive experience.
You will enter the experience and will be given a vest and headphones to wear. There will be versions of the vest to cater to different access requirements – please contact our Box Office team for more information.
Please note that bags of any size are not permitted in the experience; a cloak room is in operation and any personal mobile devices must either be left in your bag or safely stored on your person. Mobile devices and smart watches must be switched off for the experience. You will be moving around the space for the majority of the experience.
This is a collection of taxonomy terms that allow a type of immersive or XR performance to be categorised.