Critical

The Port

The performance describes the life of the people who worked at The Great Grimsby Docks in the UK. It talks about the dangers of people who went missing or got lost at sea and the hardships and suffering of these working people in the 1930's. 

The Afters

The Afters is two interrelated VR narrative dramas told from the perspectives of a 17-year-old girl and boy. Designed primarily for schools, college and university students for relationships and sex education, this first-of-its-kind VR narrative will help inform young people on the subtleties of verbal and non-verbal communication regarding sexual consent. It also encourages conversations around empathy and awareness with peers to help them safely navigate intimate situations in the future.

Fotofinish

Fotofinish tells the story of a man who photographs himself to combat loneliness. Played by Antonio Rezza, the man opens a studio and immortalises himself, playing the roles of customer and professional photographer. By multiplying his image, he begins to believe that he is a politician addressing a crowd. Between rallies, he announces that he is building travelling hospitals to go directly to the homes of the sick. In these hospitals, he appears as the head physician, a patient, or a cowled nun who substitutes medicine with the instruments of faith.

24 Hour Performance

24h Performance is a unique experimental performance form. It is a hybrid mix between group performance, real-life in the city, an exhibition, music production, a demonstration, a festival, a survival experience, a temporary autonomous zone, film shooting, a climax, and poetry.

Hamlet: CyberMadness

The production updates hamlet for a modern audience focusing on incorporating educational material surrounding the leaving certificate exam questions. This particular interpretation of the text focuses on the portrayals of mental health in the context of both history as of Shakespearean times and in the modern era. Back in Shakespeare’s day, many mental health problems were simply labeled as ‘Madness’, a key theme in Hamlet.

Arcade

DARKFIELD presents ARCADE: but this isn’t an ordinary arcade and these are not ordinary arcade machines. Every machine offers you the chance to enter the world of the game and choose your own unique journey. As you guide your avatar through a world ravaged by endless war, there are many routes you can take and there are many different outcomes. You can choose a side, win or lose the war, search out a more peaceful route, or join a cult promising a better version of reality. Where will your decisions lead you?

Textúra

The artworks featured in the performance – together with the pieces brought from the Hungarian National Gallery for this occasion – span nearly 4000 years: visitors will explore almost every collection unit of the museum during their journey.

Borderline Visible

Urgent and rolling, this 80-minute experience, fuelled with music by Oren Ambarchi and Perila, pieces together value and meaning from the very human ruins of aspiration, history, and language, as it shifts back and forth along a journeyed path between Lausanne and Izmir.

First Day

FIRST DAY is a fully immersive first-person VR experience that transports the visitor to the situation of the first day of the unexpected war attack. It allows you to experience the internal transformation that Ukrainians went through on February 24, 2022.